服务器:
创建套接字(socket) -> 绑定IP(bind) -> 设置监听上限(listen)-> 开始接受(accept) -> 接收消息(recv) ->发送消息(send)
#include <iostream>
#include <string.h>
#include <WinSock2.h>
#include <errno.h>
#include <WS2tcpip.h>
#include <winsock.h>
#pragma comment(lib, "ws2_32.lib")
using namespace std;
int main()
{
/*-----------vs2017 加载套接字库------------------------*/
WSADATA wsaData;
int iRet = 0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
}
/*-----------------------------------*/
SOCKET server_sock, server_connect_sock;
//创建套接字
server_sock = socket(AF_INET,SOCK_STREAM,0);
if (INVALID_SOCKET == server_sock)
{
cout << "socket create error!!!" << endl;
return -1;
}
cout << "socket create success !!" << endl;
//绑定IP地址
struct sockaddr_in server_addr;
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.S_un.S_addr= htonl(INADDR_ANY);
server_addr.sin_port = htons(6000);
if (SOCKET_ERROR == bind(server_sock, (sockaddr *)&server_addr, sizeof(sockaddr)))
{
cout << "bind error!!!" << endl;
return -1;
}
cout << "bind success !!" << endl;
//建立监听
if (SOCKET_ERROR == listen(server_sock, 5))
{
cout << "listen fail" << endl;
return -1;
}
cout << "listen successs" << endl;
//开始接收
struct sockaddr_in client_addr;
int len = sizeof(sockaddr);
server_connect_sock = accept(server_sock, (sockaddr *)&client_addr, &len);
if (INVALID_SOCKET == server_connect_sock)
{
cout << "accept error !!" << endl;
}
int len;
while (true)
{
char recvBuf[100];
char sendBuf[100] = { "hello" };
memset(recvBuf, 0, sizeof(recvBuf));
len = recv(server_connect_sock, recvBuf, 100, 0);
if(len <= 0)
{
break;
}
cout << "server recvs " << inet_ntoa(client_addr.sin_addr) << " : " << recvBuf << endl;
//发送消息
send(server_connect_sock, sendBuf, 100, 0);
}
cout << "OK" << endl;
//清理
closesocket(server_sock);
closesocket(server_connect_sock);
WSACleanup();
return 0;
}
客户端
创建套接字(socket) -> 建立链接(connect) ->发送消息(send) -> 接收消息(recv)
#include<iostream>
#include <winsock2.h>
#include <Ws2tcpip.h>
#pragma comment(lib, "ws2_32.lib")
using namespace std;
int main()
{
//加载套接字库
WSADATA wsaData;
int iRet = 0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
}
//创建套接字
SOCKET client_Socket = socket(AF_INET, SOCK_STREAM, 0);
if (client_Socket == INVALID_SOCKET)
{
cout << "client_Socket create failed!" << endl;
return -1;
}
cout << "client_Socket create success !! " << endl;
//初始化服务器端地址族变量
SOCKADDR_IN server_addr;
inet_pton(AF_INET, "192.168.0.102", &server_addr.sin_addr);
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(6000);
//连接服务器
iRet = connect(client_Socket, (SOCKADDR*)&server_addr, sizeof(SOCKADDR));
if (0 != iRet)
{
cout << "connect failed!" << endl;
return -1;
}
cout << "connect success!" << endl;
char sendBuf[100];
char recvBuf[100];
while (true)
{
memset(sendBuf, 0, sizeof(sendBuf));
memset(recvBuf, 0, sizeof(recvBuf));
//发送消息
cout << "send:";
cin >> sendBuf;
send(client_Socket, sendBuf, strlen(sendBuf) + 1, 0);
//接收消息
recv(client_Socket, recvBuf, 100, 0);
cout << "client recv : " << recvBuf << endl;
}
//清理
closesocket(client_Socket);
WSACleanup();
return 0;
}
windows多线程服务器
#include <iostream>
#include <string.h>
#include <WinSock2.h>
#include <errno.h>
#include <WS2tcpip.h>
#include <winsock.h>
#include <thread>
#pragma comment(lib, "ws2_32.lib")
using namespace std;
void doWork(SOCKET fd, struct sockaddr_in addr_client)
{
cout << "doWork...." << fd << endl;
char recvBuf[100];
char sendBuf[100] = { "hello" };
int len;
while (true)
{
memset(recvBuf, 0, sizeof(recvBuf));
len = recv(fd, recvBuf, 100, 0);
if (len <= 0)
{
cout << "用户:" << inet_ntoa(addr_client.sin_addr) << " " << ntohs(addr_client.sin_port) << " 已退出!! " << endl;
return;
}
cout << "server recvs " << inet_ntoa(addr_client.sin_addr) << " " << ntohs(addr_client.sin_port) << " : " << recvBuf << endl;
//发送消息
send(fd, sendBuf, 100, 0);
}
return ;
}
int main()
{
WSADATA wsaData;
int iRet = 0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
}
//创建套接字
SOCKET lfd_serv, cfd_serv;
lfd_serv = socket(AF_INET, SOCK_STREAM, 0);
if (lfd_serv == INVALID_SOCKET)
{
cout << "create socket error!! " << endl;
return -1;
}
//绑定IP和端口号
struct sockaddr_in addr_serv;
addr_serv.sin_family = AF_INET;
addr_serv.sin_port = htons(6000);
//addr_serv.sin_addr.S_un.S_addr = inet_addr("192.168.0.102");
addr_serv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
iRet = ::bind(lfd_serv,(sockaddr *)&addr_serv,sizeof(addr_serv));
if (iRet == SOCKET_ERROR)
{
cout << "bind socket error!! " << endl;
return -1;
}
//设置监听
iRet = listen(lfd_serv, 5);
if (iRet == SOCKET_ERROR)
{
cout << "listen socket error!! " << endl;
return -1;
}
struct sockaddr_in addr_client;
int len = sizeof(addr_client);;
while (true)
{
//监听
cfd_serv = accept(lfd_serv, (sockaddr *)&addr_client,&len );
if (cfd_serv == INVALID_SOCKET)
{
cout << "accept error" << endl;
return -1;
}
//创建子进程处理连接事件
//CreateThread(NULL,0,doWork,NULL, cfd_serv,0);
thread rst = thread(doWork, cfd_serv, addr_client);
rst.detach();
cout << "thread run ..." << endl;
//closesocket(cfd_serv);
}
}
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