Unity自定义包CustomPackages如何相互引用?

虽然我很偶然地发现了如何引用,但是我还是相信很多人找不到,所以阳光普照下。

引用之后,引用的GUID是记录在package.asmdef中的

{
    "name": "unknown.tools.q-hierarchy",
    "references": [
        "GUID:53cc36eb5713064498f788cc7baa99b0"
    ],
    "includePlatforms": [],
    "excludePlatforms": [],
    "allowUnsafeCode": true,
    "overrideReferences": false,
    "precompiledReferences": [],
    "autoReferenced": true,
    "defineConstraints": [],
    "versionDefines": [
        {
            "name": "unknown.tools.q-hierarchy",
            "expression": "",
            "define": ""
        }
    ],
    "noEngineReferences": false
}

这个GUID是被引用项目的package.asmdef.meta的GUID

fileFormatVersion: 2
guid: 53cc36eb5713064498f788cc7baa99b0
AssemblyDefinitionImporter:
  externalObjects: {}
  userData: 
  assetBundleName: 
  assetBundleVariant: 

你是不是没找到呀?给我点个赞吧!


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