示例:

悬浮框的xml代码:(layout_float.xml)
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@mipmap/ic_float_btn">
</LinearLayout>
悬浮框的java代码:
package com.chy.searchbar;
import android.app.Activity;
import android.content.Context;
import android.graphics.PixelFormat;
import android.util.DisplayMetrics;
import android.view.Gravity;
import android.view.LayoutInflater;
import android.view.MotionEvent;
import android.view.View;
import android.view.WindowManager;
import android.widget.RelativeLayout;
import com.chy.marketconditions.R;
/**
* 悬浮框(只能靠左或靠右)
* */
public class AsideFloatButton extends RelativeLayout {
// 悬浮栏位置
private final static int LEFT = 0;
private final static int RIGHT = 1;
private final static int TOP = 3;
private final static int BUTTOM = 4;
private int dpi;
private int screenHeight;
private int screenWidth;
private WindowManager.LayoutParams wmParams;
private WindowManager wm;
private float x, y;
private float mTouchStartX;
private float mTouchStartY;
private int lastX;
private int lastY;
private boolean isScroll;
private boolean isDrag;// 判断是否能够点击
/**
* 创建按钮
* */
public AsideFloatButton(Activity activity) {
super(activity);
init(activity);
}
private void init(Activity activity){
if (wm == null){
wm = (WindowManager) activity.getSystemService(Context.WINDOW_SERVICE);
LayoutInflater.from(activity).inflate(R.layout.layout_float, this);
//setBackgroundResource(R.mipmap.ic_search);// 设置背景图标(也可以在xml中设置)
DisplayMetrics dm = new DisplayMetrics();
activity.getWindowManager().getDefaultDisplay().getMetrics(dm);
//通过像素密度来设置按钮的大小
dpi = dpi(dm.densityDpi);
//屏宽
screenWidth = wm.getDefaultDisplay().getWidth();
//屏高
screenHeight = wm.getDefaultDisplay().getHeight();
//布局设置
wmParams = new WindowManager.LayoutParams();
// 设置window type
wmParams.type = WindowManager.LayoutParams.TYPE_APPLICATION;
wmParams.format = PixelFormat.RGBA_8888; // 设置图片格式,效果为背景透明
wmParams.gravity = Gravity.LEFT | Gravity.TOP;
// 设置Window flag
wmParams.flags = WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE;
wmParams.width = dpi;
wmParams.height = dpi;
// 初始位置
wmParams.x = (screenWidth - dpi);
wmParams.y = (screenHeight - dpi*6);
wm.addView(this, wmParams);
hide();
}
}
/**
* 根据密度选择控件大小
*
*/
private int dpi(int densityDpi) {
if (densityDpi <= 120) {
return 36;
} else if (densityDpi <= 160) {
return 48;
} else if (densityDpi <= 240) {
return 72;
} else if (densityDpi <= 320) {
return 96;
}
return 108;
}
public void show() {
if (isShown()) {
return;
}
setVisibility(View.VISIBLE);
}
public void hide() {
setVisibility(View.GONE);
}
public void destory() {
hide();
wm.removeViewImmediate(this);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// 获取相对屏幕的坐标, 以屏幕左上角为原点
x = event.getRawX();
y = event.getRawY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
setPressed(true);//默认是点击事件
isDrag=false;//默认是非拖动而是点击事件
getParent().requestDisallowInterceptTouchEvent(true);//父布局不要拦截子布局的监听
lastX= (int) x;
lastY= (int) y;
// 获取相对View的坐标,即以此View左上角为原点
mTouchStartX = event.getX();
mTouchStartY = event.getY();
break;
case MotionEvent.ACTION_MOVE:
if (isScroll) {
int dx= (int) (x-lastX);
int dy= (int) (y-lastY);
//这里修复一些华为手机无法触发点击事件
int distance= (int) Math.sqrt(dx*dx+dy*dy);
isDrag = distance>0;//只有位移大于0说明拖动了
if(!isDrag) break;
// 更新悬浮按钮坐标位置
updateViewPosition();
} else {
// 当前不处于连续滑动状态 则滑动小于图标1/3则不滑动
if (Math.abs(mTouchStartX - event.getX()) > dpi / 3
|| Math.abs(mTouchStartY - event.getY()) > dpi / 3) {
updateViewPosition();
} else {
break;
}
}
isScroll = true;
break;
case MotionEvent.ACTION_UP:
// 拖动
if (isScroll) {
//如果是拖动状态下即非点击按压事件
setPressed(!isDrag);
// 悬浮框移动到左边或者右边(注释掉改方法即可拖拽到任意位置)
autoView();
} else {
// 当前显示功能区,则隐藏
// setBackgroundDrawable(openDrawable);
// invalidate();
}
isScroll = false;
mTouchStartX = mTouchStartY = 0;
break;
}
//如果不是拖拽,那么就不消费这个事件,以免影响点击事件的处理
//拖拽事件要自己消费
return isDrag || super.onTouchEvent(event);
}
/**
* 自动移动位置
*/
private void autoView() {
// 得到view在屏幕中的位置
int[] location = new int[2];
getLocationOnScreen(location);
//左侧
if (location[0] < screenWidth / 2 - getWidth() / 2) {
updateViewPosition(LEFT);
} else {
updateViewPosition(RIGHT);
}
}
/**
* 手指释放更新悬浮窗位置
*
*/
private void updateViewPosition(int l) {
switch (l) {
case LEFT:
wmParams.x = 0;
break;
case RIGHT:
int x = screenWidth - dpi;
wmParams.x = x;
break;
case TOP:
wmParams.y = 0;
break;
case BUTTOM:
wmParams.y = screenHeight - dpi;
break;
}
wm.updateViewLayout(this, wmParams);
}
// 更新浮动窗口位置参数
private void updateViewPosition() {
wmParams.x = (int) (x - mTouchStartX);
//是否存在状态栏(提升滑动效果)
// 不设置为全屏(状态栏存在) 标题栏是屏幕的1/25
wmParams.y = (int) (y - mTouchStartY - screenHeight / 25);
wm.updateViewLayout(this, wmParams);
}
}
使用方法:
// 悬浮按钮
floatButton = new AsideFloatButton(this);
floatButton.show();
// 绑定悬浮按钮点击事件
floatButton.setOnClickListener(floatClick);
...
...
...
/**
* 悬浮按钮点击事件
* */
View.OnClickListener floatClick = new View.OnClickListener() {
@Override
public void onClick(View v) {
if (floatButton != null){
floatButton.hide();// 隐藏
}
}
};
...
...
...
@Override
protected void onPause() {
super.onPause();
floatButton.show();
}
@Override
protected void onDestroy() {
super.onDestroy();
floatButton.destory();
}版权声明:本文为qq_19688207原创文章,遵循CC 4.0 BY-SA版权协议,转载请附上原文出处链接和本声明。