【Unity】 运行过程中将Texture2D转换为Sprite
概要
using UnityEngine;
public static class Texture2DExt
{
public static Sprite ToSprite( this Texture2D self )
{
var rect = new Rect( 0, 0, self.width, self.height );
var pivot = Vector2.one * 0.5f;
var newSprite = Sprite.Create( self, rect, pivot );
return newSprite;
}
}
使用示例
using UnityEngine;
public class Example : MonoBehaviour
{
public Texture2D m_texture;
public SpriteRenderer m_renderer;
private void Awake()
{
m_renderer.sprite = m_texture.ToSprite();
}
}
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