一.实验目的
- 掌握面向对象程序设计的方法。
明确类与对象的概念,掌握面向对象设计七大原则; - 掌握常见的设计模式以及类图的描述。
二、UML类图
三、实验要求
1.功能描述几乎所有的RPG游戏(一种源自《龙与地下城》的游戏类型)在进入游戏时都会让用户 自己来创建自己喜欢的角色。
本次上机要求编写一个简化的创建游戏角色的程序。
2.游戏角色应有的属性本题目要求的游戏角色应有以下属性:名字、性别、种族、职业、力量、敏捷、体力、智力、智慧、生命值和魔法值。
名字:不超过50个字符。
性别:可以选择男性和女性。
种族:一共可选五个种族,人类、精灵、兽人、矮人和元素。
职业:可选六种职业,狂战士、圣骑士、刺客、猎手、祭司和巫师。其余属性均为整数。
本题目要求首先用户输入角色姓名,然后由用户选择角色性别,然后由用户选择种族,然后选择职业,然后自动分配力量、敏捷、体力、智力和智慧属性,并计算生命值和魔法值。
生命值=体力*20。
魔法值=(智力+智慧)*10。
3.职业限制很多职业会限制某些种族选择,例如兽人不能就职圣骑士等等,种族和职业的限制表如下:
4.初始属性
本题目要求力量、敏捷、体力、智力和智慧要求是随机值(利用随机数函数来取得随机数),但是五项属性的总和应该是100,并且应该和职业相关。例如狂战士的体力和力量就要比较高,而巫师需要较高的智力,而祭司则需要较高的智慧。各职业初始属性的大致比例应遵从下表:
四、程序实现
姓名和性别
public class Role {
private String name;
private int gender;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getGender() {
return gender;
}
public void setGender(int gender) {
this.gender = gender;
}
public int Setting() {
System.out.println("请输入角色姓名:");
Scanner sc = new Scanner(System.in);
this.name = sc.next();
while (true) {
System.out.println("输入角色性别:(0.男 1.女)");
this.gender = sc.nextInt();
if (gender == 0 || gender == 1) {
break;
} else {
System.out.println("请选择0或1来确认性别");
}
}
return gender;
}
public void output(){
System.out.println("------------------------");
System.out.println("姓名\t\t\t"+this.name);
System.out.println("------------------------");
if(this.gender==0){
System.out.println("性别\t\t\t"+"男性");
}else{
System.out.println("性别\t\t\t"+"女性");
}
}
}
种族和职业
import java.util.Scanner;
public class raceAndCareer {
private int race;
private int career;
private String[] races = {"人类","精灵","兽人","矮人","元素"};
private String[] careers = {"狂战士","圣骑士","刺客","猎手","祭司","巫师"};
public int getRace() {
return race;
}
public void setRace(int race) {
this.race = race;
}
public int getCareer() {
return career;
}
public void setCareer(int career) {
this.career = career;
}
public int SelectRace(){
while(true){
System.out.println("请选择角色的种族(0人类,1精灵,2兽人,3矮人,4元素):");
Scanner sc = new Scanner(System.in);
this.race = sc.nextInt();
if(race >= 0 && race <= 4){
//输入正确跳出循环
break;
}else{
System.out.println("请输入0-4之间的数字选择种族");
}
}
return race;
}
public int SelectCareer(int race){
switch(race){
case 0:
while(true){
System.out.println("请选择职业(0狂战士,1圣骑士,2刺客,3猎手,4祭司,5巫师):");
Scanner sc = new Scanner(System.in);
if(career >= 0 && career <=5){
//输入正确跳出循环
break;
}else{
System.out.println("请输入0-5之间的数字选择职业。");
}
}
break;
case 1:
while(true){
System.out.println("请选择职业(2刺客,3猎手,4祭司,5巫师):");
Scanner sc = new Scanner(System.in);
this.career = sc.nextInt();
if(career >= 2 && career <= 5){
break;
}else{
System.out.println("请输入2-5之间的职业选择职业");
}
}
break;
case 2:
while(true){
System.out.println("请选择职业(0狂战士,3猎手,4祭司):");
Scanner sc = new Scanner(System.in);
this.career = sc.nextInt();
if(career == 0 || career == 3 || career == 4){
break;
}else{
System.out.println("请输入0、3、4选择职业");
}
}
break;
case 3:
while(true){
System.out.println("请选择职业(0狂战士,1圣骑士,4祭司):");
Scanner sc = new Scanner(System.in);
this.career = sc.nextInt();
if(career == 0 || career == 1 || career == 4){
break;
}else{
System.out.println("请输入数字0、1或4选择职业");
}
}
break;
case 4:
while(true){
System.out.println("请选择职业(4祭司,5巫师):");
Scanner sc = new Scanner(System.in);
this.career = sc.nextInt();
if(career == 4 || career == 5){
break;
}else{
System.out.println("请输入4或5来选择职业!");
}
}
break;
default:
break;
}
return career;
}
public void output(){
System.out.println("-----------------------");
System.out.println("种族\t\t\t"+races[this.race]);
System.out.println("------------------------");
System.out.println("职业\t\t\t"+careers[this.career]);
}
}
职业和属性
import java.util.Random;
public class CareerAttribute {
private int strength;
private int flexibility;
private int physical;
private int intelligence;
private int wisdom;
private int HP; //生命值
private int MP; //魔法值
public int getStrength() { return strength;}
public void setStrength(int strength) {this.strength = strength;}
public int getFlexibility() { return flexibility;}
public void setFlexibility(int flexibility) { this.flexibility = flexibility; }
public int getPhysical() { return physical; }
public void setPhysical(int physical) { this.physical = physical; }
public int getIntelligence() { return intelligence; }
public void setIntelligence(int intelligence) { this.intelligence = intelligence; }
public int getWisdom() { return wisdom; }
public void setWisdom(int wisdom) { this.wisdom = wisdom; }
public int getHP() { return HP; }
public void setHP(int HP) { this.HP = HP; }
public int getMP() { return MP; }
public void setMP(int MP) { this.MP = MP; }
public void AutoAttribute(int str,int flex,int phy,int intell,int wis){
int sum = 0;
Random random = new Random();
do{
strength = random.nextInt(5)%10 + str;
flexibility = random.nextInt(5)%10 + flex;
physical = random.nextInt(5)%10 + phy;
intelligence = random.nextInt(5)%10 + intell;
wisdom = random.nextInt(5)%10 + wis;
sum = strength + flexibility + physical + intelligence + wisdom;
}while(sum != 100);
HP = physical * 20;
MP = (wisdom + intelligence) *10;
}
public void initialAttribute(int career){
if(career == 0){
AutoAttribute(40,20,30,5,5);
}
if(career == 1){
AutoAttribute(25,15,30,20,10);
}
if(career == 2){
AutoAttribute(20,35,20,15,10);
}
if(career == 3){
AutoAttribute(15,40,15,10,20);
}
if(career == 4){
AutoAttribute(15,20,15,35,15);
}
if(career == 5){
AutoAttribute(10,20,10,20,40);
}
}
public void output(){
System.out.println("----------------------------");
System.out.println("力量\t\t\t"+this.strength);
System.out.println("----------------------------");
System.out.println("敏捷\t\t\t"+this.flexibility);
System.out.println("----------------------------");
System.out.println("体力\t\t\t"+this.physical);
System.out.println("-----------------------------");
System.out.println("智力\t\t\t"+this.intelligence);
System.out.println("------------------------------");
System.out.println("智慧\t\t\t"+this.wisdom);
System.out.println("------------------------------");
System.out.println("生命值\t\t\t"+this.HP);
System.out.println("-------------------------------");
System.out.println("魔法值\t\t\t"+this.MP);
System.out.println("--------------------------------");
}
}
RolePlaying
import java.io.BufferedWriter;
import java.io.FileNotFoundException;
import java.io.FileWriter;
import java.io.IOException;
import java.util.Scanner;
public class RolePlaying {
public static void main(String[] args) {
boolean flag = true;
Scanner sc = new Scanner(System.in);
Role role = new Role();
raceAndCareer rac = new raceAndCareer();
CareerAttribute ca = new CareerAttribute();
do{
role.Setting();
int race = rac.SelectRace();
rac.SelectCareer(race);
role.output();
rac.output();
ca.initialAttribute(rac.getCareer());
ca.output();
System.out.println("是否满意角色属性?(0/1)若不满意,则重新创建。");
String str = sc.next();
if("0".equals(str) || "1".equals(str)){
break;
}
}while(flag);
saveRoleInformation(role,rac,ca);
System.out.println("角色信息已成功保存。");
}
public static void saveRoleInformation(Role role,raceAndCareer rac,CareerAttribute ca){
try {
FileWriter desFile = new FileWriter("E:\\程序设计方法学\\RPG游戏\\roles_information.txt",true);
BufferedWriter out = new BufferedWriter(desFile);
out.write("姓名\t\t\t"+role.getName());
out.newLine();
if(role.getGender()==0){
out.write("性别\t\t\t"+"男性");
}else{
out.write("性别\t\t\t"+"女性");
}
out.newLine();
switch(rac.getRace()){
case 0:
out.write("种族\t\t\t"+"人类");
break;
case 1:
out.write("种族\t\t\t"+"精灵");
break;
case 2:
out.write("种族\t\t\t"+"兽人");
case 3:
out.write("种族\t\t\t"+"矮人");
break;
case 4:
out.write("种族\t\t\t"+"元素");
break;
default:
break;
}
out.newLine();
switch(rac.getCareer()){
case 0:
out.write("职业\t\t\t"+"狂战士");
break;
case 1:
out.write("职业\t\t\t"+"圣骑士");
break;
case 2:
out.write("职业\t\t\t"+"刺客");
break;
case 3:
out.write("职业\t\t\t"+"猎手");
break;
case 4:
out.write("职业\t\t\t"+"祭司");
break;
case 5:
out.write("职业\t\t\t"+"巫师");
break;
default:
break;
}
out.newLine();
out.write("力量\t\t\t"+ca.getStrength());
out.newLine();
out.write("敏捷\t\t\t"+ca.getFlexibility());
out.newLine();
out.write("体力\t\t\t"+ca.getPhysical());
out.newLine();
out.write("智力\t\t\t"+ca.getIntelligence());
out.newLine();
out.write("智慧\t\t\t"+ca.getWisdom());
out.newLine();
out.write("生命值\t\t\t"+ca.getHP());
out.newLine();
out.write("魔法值\t\t\t"+ca.getMP());
out.newLine();
out.close();
}catch(FileNotFoundException e){
e.printStackTrace();
}catch(IOException e){
e.printStackTrace();
}
}
}
五、运行结果


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