Service代理对象的获取过程
Service组件将自己注册到ServiceManager中后,它就在server进程中等待client进程将进程间通信请求发送过来。client进程为了和service组件通信,首先需要通过ServiceManager的service组件查询服务,得到service组件的一个代理对象。
为了创建一个FregService代理对象,即BpFregService对象,首先要通过binder驱动程序来获得一个引用了运行在FregServer进程中的FregService组件的binder引用对象的句柄值,然后在通过这个句柄值创建一个binder代理对象,即一个BpBinder对象,最后将这个binder代理对象封装成一个FregService(BpFregService)代理对象。
int main(){
sp<IBinder> binder = defaultServiceManager()->getService(String16(FREG_SERVICE));
if(binder == NULL){
LOGE("Failed to get freg service %s.\n", FREG_SERVICE);
return -1;
}
sp<IFregService> service = IFregService::asInterface(binder);
if(service == NULL){
LOGE("Failed to get freg service interface\n");
return -2;
}
int32_t val = service->getVal();
printf("val = %d\n", val);
val+=1;
service->setVal(val);
val = service->getVal();
printf("val = %d\n", val);
}
IServiceManager.cpp
virtual sp<IBinder> getService(const String16& name) const
{
unsigned n;
for (n = 0; n < 5; n++){//最多尝试5次获取名称为name的Service组件代理对象
sp<IBinder> svc = checkService(name);
if (svc != NULL) return svc;
LOGI("Waiting for service %s...\n", String8(name).string());
sleep(1);//获取失败,睡1毫秒,重试
}
return NULL;
}
1、getService
尝试获取Service组件代理对象。
/*ServiceManager代理对象的成员函数checkService实现的是一个标准的binder进程间通信过程,它可以划分为五步
1.FregClient进程将进程间通信数据,即Service组件FregService的代理对象的名称,封装到Parcel对象中;
2.FregClient进程向binder驱动程序发送BC_TRANSACTION命令,binder驱动程序根据协议内容找到ServiceManager进程后,
就会向FregClient进程发送一个BR_TRANSACTION_COMPLETE返回协议,表示它的进程间通信请求已被binder驱动程序接受。
FregClient进程在接受到BR_TRANSACTION_COMPLETE返回协议,并且对它进行处理后,就会再次进入binder驱动程序中去等待
ServiceManager进程将它要获取的binder代理对象的句柄值返回回来。
3.binder驱动程序在向FregClient进程发送BR_TRANSACTION_COMPLETE返回协议的同时,也会向ServiceManager进程发送BR_TRANSACTION
返回协议,请求ServiceManager进程执行一个CHECK_SERVICE_TRANSACTION操作。
4.ServiceManager进程在执行完FregClient进程请求的CHECK_SERVICE_TRANSACTION操作后,就会向binder驱动程序发送一个BC_REPLY命令协议,
协议包含Service组件FregService的信息。binder驱动程序就会根据FregService的信息为FregClient进程创建一个binder引用对象,
接着就会向ServiceManager进程发送一个BR_TRANSACTION_COMPLETE返回协议,表示它返回的FregService信息已经收到。ServiceManager进程
收到BR_TRANSACTION_COMPLETE返回协议,并对它处理后,一次进程间通信过程就结束了,接着它再次进入binder驱动程序,等待下一次进程间通信请求。
5.binder驱动程序在向ServiceManager进程发送BR_TRANSACTION_COMPLETE返回协议的同时,也向FregClient进程发送一个BR_REPLY返回协议,
协议中包含了前面创建的一个binder引用对象的句柄值,这时候FregClient进程就可以通过这个句柄值来创建一个binder代理对象。*/
virtual sp<IBinder> checkService( const String16& name) const
{
Parcel data, reply;
data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
data.writeString16(name);
remote()->transact(CHECK_SERVICE_TRANSACTION, data, &reply);//通过句柄值为0的binder代理对象与ServiceManager进行通信
return reply.readStrongBinder();
}
2、checkService
BpBinder
//transact函数将mHandler,以及进程间通信数据发送给Binder驱动程序,这样Binder驱动程序就能通过这个句柄值找到对应的Binder引用对象,
//进而找到Binder实体对象,最后就可以将进程间通信数据发送给service组件
status_t BpBinder::transact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)//data进程间通信数据,falg默认为0,表示这是一个同步请求
{
// Once a binder has died, it will never come back to life.
if (mAlive) {
status_t status = IPCThreadState::self()->transact(
mHandle, code, data, reply, flags);
if (status == DEAD_OBJECT) mAlive = 0;
return status;
}
return DEAD_OBJECT;
}
3、transact
status_t IPCThreadState::transact(int32_t handle,
uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags)
{
status_t err = data.errorCheck();//进程间通信数据data是否有问题
flags |= TF_ACCEPT_FDS;//表示server进程在返回结果携带文件描述符
if (err == NO_ERROR) {//没有问题
err = writeTransactionData(BC_TRANSACTION, flags, handle, code, data, NULL);//将data写入到binder_transaction_data结构体中,还没发送到binder驱动程序
}
if (err != NO_ERROR) {
if (reply) reply->setError(err);
return (mLastError = err);
}
if ((flags & TF_ONE_WAY) == 0) {//判断是不是同步请求
if (reply) {//是否有数据返回
err = waitForResponse(reply);//向驱动程序发送一个BC_TRANSACTION命令协议
} else {
Parcel fakeReply;
err = waitForResponse(&fakeReply);
}
} else {
err = waitForResponse(NULL, NULL);
}
return err;
}
4、transact
status_t IPCThreadState::waitForResponse(Parcel *reply, status_t *acquireResult)
{
int32_t cmd;
int32_t err;
while (1) {
if ((err=talkWithDriver()) < NO_ERROR) break;
err = mIn.errorCheck();
if (err < NO_ERROR) break;
if (mIn.dataAvail() == 0) continue;
cmd = mIn.readInt32();//读出返回协议代码
switch (cmd) {
case BR_TRANSACTION_COMPLETE:
if (!reply && !acquireResult) goto finish;//跳出switch语句,再次进入外层循环执行talkWithDriver()来与binder驱动程序交互
break;
case BR_REPLY:
{
binder_transaction_data tr;
err = mIn.read(&tr, sizeof(tr));
LOG_ASSERT(err == NO_ERROR, "Not enough command data for brREPLY");
if (err != NO_ERROR) goto finish;
if (reply) {
if ((tr.flags & TF_STATUS_CODE) == 0) {//当前线程所发出的进程间通信请求被成功处理了
reply->ipcSetDataReference(
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
tr.data_size,
reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(size_t),
freeBuffer, this);
} else {
err = *static_cast<const status_t*>(tr.data.ptr.buffer);
freeBuffer(NULL,
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
tr.data_size,
reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(size_t), this);
}
} else {
freeBuffer(NULL,
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
tr.data_size,
reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(size_t), this);
continue;
}
}
goto finish;
}
}
finish:
if (err != NO_ERROR) {
if (acquireResult) *acquireResult = err;
if (reply) reply->setError(err);
mLastError = err;
}
return err;
}
5、waitForResponse
status_t IPCThreadState::talkWithDriver(bool doReceive)
{
LOG_ASSERT(mProcess->mDriverFD >= 0, "Binder driver is not opened");
binder_write_read bwr;//使用BINDER_WRITE_READ IO控制命令,定义binder_write_read结构体来指定读端和写端
// Is the read buffer empty?
const bool needRead = mIn.dataPosition() >= mIn.dataSize();//返回协议缓冲区mIn的返回协议已经处理完成
// We don't want to write anything if we are still reading
// from data left in the input buffer and the caller
// has requested to read the next data.
const size_t outAvail = (!doReceive || needRead) ? mOut.dataSize() : 0;//doReceive表示是否想要接收binder驱动程序发送给进程的返回协议,needRead如果为false表示mIn中的返回协议还没处理完,这是再往写端写数据,也没用,读端mIn处理不了
bwr.write_size = outAvail;//写端缓冲区和读端缓冲区的大小分别为0和大于0,binder驱动程序不会处理进程发送给他的命令协议,只会向该进程发送返回协议,这样进程就达到了只接受返回协议的结果
bwr.write_buffer = (long unsigned int)mOut.data();
// This is what we'll read.
//doReceive如果为true表示想要接收binder的返回协议,
//当然要能处理读端数据,返回协议缓冲区mIn中的数据也要处理完,否则往读端缓冲区写数据也处理不了,
//所以如果mIn中的返回协议处理完了needRead为true,这时就可以设置读端缓冲区大小了
if (doReceive && needRead) {
bwr.read_size = mIn.dataCapacity();
bwr.read_buffer = (long unsigned int)mIn.data();
} else {
bwr.read_size = 0;//
}
// Return immediately if there is nothing to do.
if ((bwr.write_size == 0) && (bwr.read_size == 0)) return NO_ERROR;//判断写端和读端的缓冲区大小是否都为0,如果是就不用进入binder驱动程序了,因为没有数据传入binder程序,也不需要binder程序返回结果
bwr.write_consumed = 0;
bwr.read_consumed = 0;
status_t err;
do {
if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0)//while循环使用IO控制命令BINDER_WRITE_READ与binder驱动程序交互
err = NO_ERROR;
else
err = -errno;
} while (err == -EINTR);
if (err >= NO_ERROR) {
if (bwr.write_consumed > 0) {//将binder驱动程序已经处理命令协议从mOut中移除
if (bwr.write_consumed < (ssize_t)mOut.dataSize())
mOut.remove(0, bwr.write_consumed);
else
mOut.setDataSize(0);
}
if (bwr.read_consumed > 0) {//将冲binder驱动程序中读取出来的返回协议保存在mIn中
mIn.setDataSize(bwr.read_consumed);
mIn.setDataPosition(0);
}
return NO_ERROR;
}
return err;
}
6、talkWithDriver
binder.c
static long binder_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
{
int ret;
struct binder_proc *proc = filp->private_data;//获取驱动程序创建的一个binder_proc结构体
struct binder_thread *thread;
unsigned int size = _IOC_SIZE(cmd);
void __user *ubuf = (void __user *)arg;//用户空间缓冲区地址
/*printk(KERN_INFO "binder_ioctl: %d:%d %x %lx\n", proc->pid, current->pid, cmd, arg);*/
ret = wait_event_interruptible(binder_user_error_wait, binder_stop_on_user_error < 2);
if (ret)
return ret;
mutex_lock(&binder_lock);
thread = binder_get_thread(proc);//为当前线程创建一个binder_thread结构体
if (thread == NULL) {
ret = -ENOMEM;
goto err;
}
switch (cmd) {
case BINDER_WRITE_READ: {
struct binder_write_read bwr;
if (size != sizeof(struct binder_write_read)) {
ret = -EINVAL;
goto err;
}
if (copy_from_user(&bwr, ubuf, sizeof(bwr))) {//将用户空间传进来的一个binder_write_read结构体复制出来
ret = -EFAULT;
goto err;
}
if (bwr.write_size > 0) {//传入的bwr写端有数据,有传入到binder驱动程序的数据
ret = binder_thread_write(proc, thread, (void __user *)bwr.write_buffer, bwr.write_size, &bwr.write_consumed);//client进程的proc和thread,现在还处于client进程
if (ret < 0) {
bwr.read_consumed = 0;
if (copy_to_user(ubuf, &bwr, sizeof(bwr)))
ret = -EFAULT;
goto err;
}
}
if (bwr.read_size > 0) {//传入的bwr读端有缓冲区,需要将binder驱动程序中数据写入读端缓冲区
ret = binder_thread_read(proc, thread, (void __user *)bwr.read_buffer, bwr.read_size, &bwr.read_consumed, filp->f_flags & O_NONBLOCK);
if (!list_empty(&proc->todo))
wake_up_interruptible(&proc->wait);
if (ret < 0) {
if (copy_to_user(ubuf, &bwr, sizeof(bwr)))
ret = -EFAULT;
goto err;
}
}
if (copy_to_user(ubuf, &bwr, sizeof(bwr))) {
ret = -EFAULT;
goto err;
}
break;
}
}
ret = 0;
err:
if (thread)
thread->looper &= ~BINDER_LOOPER_STATE_NEED_RETURN;
mutex_unlock(&binder_lock);
wait_event_interruptible(binder_user_error_wait, binder_stop_on_user_error < 2);
if (ret && ret != -ERESTARTSYS)
printk(KERN_INFO "binder: %d:%d ioctl %x %lx returned %d\n", proc->pid, current->pid, cmd, arg, ret);
return ret;
}
7、binder_ioctl
int
binder_thread_write(struct binder_proc *proc, struct binder_thread *thread,
void __user *buffer, int size, signed long *consumed)//buffer执行进程传递给binder驱动程序的一个binder_write_read结构体的写缓冲区
{
uint32_t cmd;
void __user *ptr = buffer + *consumed;
void __user *end = buffer + size;
while (ptr < end && thread->return_error == BR_OK) {
if (get_user(cmd, (uint32_t __user *)ptr))//读出传入的协议命令
return -EFAULT;
ptr += sizeof(uint32_t);
switch (cmd) {
case BC_TRANSACTION:
case BC_REPLY: {
struct binder_transaction_data tr;
if (copy_from_user(&tr, ptr, sizeof(tr)))//读出进程间通信数据,如果数据中有指针,只拷贝指针指向的地址,还没拷贝指针指向的内容
return -EFAULT;
ptr += sizeof(tr);
binder_transaction(proc, thread, &tr, cmd == BC_REPLY);
break;
}
default:
printk(KERN_ERR "binder: %d:%d unknown command %d\n", proc->pid, thread->pid, cmd);
return -EINVAL;
}
*consumed = ptr - buffer;
}
return 0;
}
8、binder_thread_write
static void
binder_transaction(struct binder_proc *proc, struct binder_thread *thread,
struct binder_transaction_data *tr, int reply)
{
struct binder_transaction *t;
struct binder_work *tcomplete;
size_t *offp, *off_end;
struct binder_proc *target_proc;
struct binder_thread *target_thread = NULL;
struct binder_node *target_node = NULL;
struct list_head *target_list;
wait_queue_head_t *target_wait;
struct binder_transaction *in_reply_to = NULL;
struct binder_transaction_log_entry *e;
uint32_t return_error;
if (reply) {//要处理的是BC_REPLY命令还是BC_TRANSACTION
} else {//BC_TRANSACTION
if (tr->target.handle) {
} else {//句柄值为0,找到ServiceManager的实体对象
target_node = binder_context_mgr_node;
if (target_node == NULL) {
return_error = BR_DEAD_REPLY;
goto err_no_context_mgr_node;
}
}
e->to_node = target_node->debug_id;
target_proc = target_node->proc;//找到目标进程
if (target_proc == NULL) {
return_error = BR_DEAD_REPLY;
goto err_dead_binder;
}
if (!(tr->flags & TF_ONE_WAY) && thread->transaction_stack) {//判断是不是同步进程间通信
struct binder_transaction *tmp;
tmp = thread->transaction_stack;
if (tmp->to_thread != thread) {
return_error = BR_FAILED_REPLY;
goto err_bad_call_stack;
}
while (tmp) {//找到最优目标线程
if (tmp->from && tmp->from->proc == target_proc)
target_thread = tmp->from;
tmp = tmp->from_parent;
}
}
}
if (target_thread) {//有目标线程,指向目标线程
e->to_thread = target_thread->pid;
target_list = &target_thread->todo;
target_wait = &target_thread->wait;
} else {//指向目标进程
target_list = &target_proc->todo;
target_wait = &target_proc->wait;
}
e->to_proc = target_proc->pid;
/* TODO: reuse incoming transaction for reply */
t = kzalloc(sizeof(*t), GFP_KERNEL);//分配一个binder_transaction结构体
if (t == NULL) {
return_error = BR_FAILED_REPLY;
goto err_alloc_t_failed;
}
binder_stats.obj_created[BINDER_STAT_TRANSACTION]++;
tcomplete = kzalloc(sizeof(*tcomplete), GFP_KERNEL);//binder_work
if (tcomplete == NULL) {
return_error = BR_FAILED_REPLY;
goto err_alloc_tcomplete_failed;
}
binder_stats.obj_created[BINDER_STAT_TRANSACTION_COMPLETE]++;
t->debug_id = ++binder_last_id;
e->debug_id = t->debug_id;
if (!reply && !(tr->flags & TF_ONE_WAY))//初始化binder_transaction
t->from = thread;//from指向源线程,client线程以便以便目标线程或进程处理完该进程间通信请求后,能够找回发出该请求的线程
else
t->from = NULL;
t->sender_euid = proc->tsk->cred->euid;
t->to_proc = target_proc;
t->to_thread = target_thread;
t->code = tr->code;
t->flags = tr->flags;
t->priority = task_nice(current);
t->buffer = binder_alloc_buf(target_proc, tr->data_size,
tr->offsets_size, !reply && (t->flags & TF_ONE_WAY));//分配内核缓冲区,以便可以将进程间通信数据复制到里面
if (t->buffer == NULL) {
return_error = BR_FAILED_REPLY;
goto err_binder_alloc_buf_failed;
}
t->buffer->allow_user_free = 0;
t->buffer->debug_id = t->debug_id;
t->buffer->transaction = t;
t->buffer->target_node = target_node;
if (target_node)
binder_inc_node(target_node, 1, 0, NULL);//增加目标实体对象的强引用
offp = (size_t *)(t->buffer->data + ALIGN(tr->data_size, sizeof(void *)));//偏移数组起始位置
if (copy_from_user(t->buffer->data, tr->data.ptr.buffer, tr->data_size)) {//将client数据缓冲区的数据复制到binder_transaction的内核缓冲区中
binder_user_error("binder: %d:%d got transaction with invalid "
"data ptr\n", proc->pid, thread->pid);
return_error = BR_FAILED_REPLY;
goto err_copy_data_failed;
}
if (copy_from_user(offp, tr->data.ptr.offsets, tr->offsets_size)) {//将client偏移数组内容复制到binder_transaction内核缓冲区中
binder_user_error("binder: %d:%d got transaction with invalid "
"offsets ptr\n", proc->pid, thread->pid);
return_error = BR_FAILED_REPLY;
goto err_copy_data_failed;
}
off_end = (void *)offp + tr->offsets_size;
for (; offp < off_end; offp++) {//遍历进程间通信数据中的binder对象
}
if (reply) {
} else if (!(t->flags & TF_ONE_WAY)) {//如果源线程正在处理的是一个同步的进程间通信请求
BUG_ON(t->buffer->async_transaction != 0);
t->need_reply = 1;
t->from_parent = thread->transaction_stack;//将事务t压入源线程的事务栈中
thread->transaction_stack = t;
} else {
}
t->work.type = BINDER_WORK_TRANSACTION;//将事务中的工作项设置为BINDER_WORK_TRANSACTION类型
list_add_tail(&t->work.entry, target_list);//添加到目标进程或线程的todo队列
tcomplete->type = BINDER_WORK_TRANSACTION_COMPLETE;//将工作项tcomplete设置为BINDER_WORK_TRANSACTION_COMPLETE类型
list_add_tail(&tcomplete->entry, &thread->todo);//添加到源线程的todo队列,表示transaction已完成
if (target_wait)
wake_up_interruptible(target_wait);
return;
if (in_reply_to) {
thread->return_error = BR_TRANSACTION_COMPLETE;
binder_send_failed_reply(in_reply_to, return_error);
} else
thread->return_error = return_error;
}
9、binder_transaction
static int
binder_thread_read(struct binder_proc *proc, struct binder_thread *thread,
void __user *buffer, int size, signed long *consumed, int non_block)
{
void __user *ptr = buffer + *consumed;
void __user *end = buffer + size;
int ret = 0;
int wait_for_proc_work;
if (*consumed == 0) {
if (put_user(BR_NOOP, (uint32_t __user *)ptr))
return -EFAULT;
ptr += sizeof(uint32_t);
}
//如果一个线程的事务栈transaction_stack不为NULL,就表示它正在等待其他线程完成另一个事务;
//如果线程的todo队列不为空,说明该线程有待处理的工作项;
//一个线程只有在线程事务栈为NULL和todo队列为空的情况下才会去处理所属进程todo队列中的工作项
retry:
wait_for_proc_work = thread->transaction_stack == NULL && list_empty(&thread->todo);//判断当前线程事务栈和工作项队列todo是否需要处理
thread->looper |= BINDER_LOOPER_STATE_WAITING;//设置当前线程为BINDER_LOOPER_STATE_WAITING,表示当前线程正处于空闲状态
if (wait_for_proc_work)
proc->ready_threads++;//当前线程所属的进程多了一个空闲的binder线程
mutex_unlock(&binder_lock);
if (wait_for_proc_work) {
if (!(thread->looper & (BINDER_LOOPER_STATE_REGISTERED |
BINDER_LOOPER_STATE_ENTERED))) {
wait_event_interruptible(binder_user_error_wait, binder_stop_on_user_error < 2);
}
binder_set_nice(proc->default_priority);//将当前线程的优先级设置为所属进程的优先级
//non_block表示当前线程是否以非阻塞的形式打开设备文件/dev/binder,如果是就不能在binder驱动程序中睡眠,
//即,线程todo队列为空时,线程不可以进入睡眠状态去等待新的工作项
if (non_block) {//不可阻塞
if (!binder_has_proc_work(proc, thread))//判断一个进程是否有未处理的工作项,没有,直接返回
ret = -EAGAIN;
} else//可阻塞,当前线程没有新的工作项,就会睡在proc->wait(进程的等待队列)中,或自己的一个等待队列wait中
ret = wait_event_interruptible_exclusive(proc->wait, binder_has_proc_work(proc, thread));//等到所属进程有新的工作项
} else {
if (non_block) {
if (!binder_has_thread_work(thread))
ret = -EAGAIN;
} else
ret = wait_event_interruptible(thread->wait, binder_has_thread_work(thread));
}
mutex_lock(&binder_lock);//被唤醒
if (wait_for_proc_work)
proc->ready_threads--;//空闲线程-1
thread->looper &= ~BINDER_LOOPER_STATE_WAITING;//当前线程取消空闲状态
if (ret)
return ret;
while (1) {
uint32_t cmd;
struct binder_transaction_data tr;
struct binder_work *w;
struct binder_transaction *t = NULL;
if (!list_empty(&thread->todo))//当前线程检查自己的todo队列有没有新的工作项
w = list_first_entry(&thread->todo, struct binder_work, entry);
else if (!list_empty(&proc->todo) && wait_for_proc_work)//线程所在的宿主进程有没有新的工作项
w = list_first_entry(&proc->todo, struct binder_work, entry);
else {
if (ptr - buffer == 4 && !(thread->looper & BINDER_LOOPER_STATE_NEED_RETURN)) /* no data added */
goto retry;
break;
}
if (end - ptr < sizeof(tr) + 4)
break;
switch (w->type) {
case BINDER_WORK_TRANSACTION: {
t = container_of(w, struct binder_transaction, work);
} break;
case BINDER_WORK_TRANSACTION_COMPLETE: {
cmd = BR_TRANSACTION_COMPLETE;
if (put_user(cmd, (uint32_t __user *)ptr))//将BR_TRANSACTION_COMPLETE写入用户空间提供的缓冲区中
return -EFAULT;
ptr += sizeof(uint32_t);
binder_stat_br(proc, thread, cmd);
if (binder_debug_mask & BINDER_DEBUG_TRANSACTION_COMPLETE)
printk(KERN_INFO "binder: %d:%d BR_TRANSACTION_COMPLETE\n",
proc->pid, thread->pid);
list_del(&w->entry);//移除当前工作项
kfree(w);
binder_stats.obj_deleted[BINDER_STAT_TRANSACTION_COMPLETE]++;
} break;
}
if (!t)
continue;
if (t->buffer->target_node) {//设置binder_transaction_data 进程间通信数据
struct binder_node *target_node = t->buffer->target_node;
tr.target.ptr = target_node->ptr;
tr.cookie = target_node->cookie;
t->saved_priority = task_nice(current);
if (t->priority < target_node->min_priority &&
!(t->flags & TF_ONE_WAY))
binder_set_nice(t->priority);
else if (!(t->flags & TF_ONE_WAY) ||
t->saved_priority > target_node->min_priority)
binder_set_nice(target_node->min_priority);
cmd = BR_TRANSACTION;
} else {//当一个server线程将一个进程间通信数据返回给client线程时,是不需要在进程间通信数据中指定一个目标binder实体对象的
tr.target.ptr = NULL;
tr.cookie = NULL;
cmd = BR_REPLY;
}
tr.code = t->code;
tr.flags = t->flags;
tr.sender_euid = t->sender_euid;
if (t->from) {
struct task_struct *sender = t->from->proc->tsk;
tr.sender_pid = task_tgid_nr_ns(sender, current->nsproxy->pid_ns);
} else {
tr.sender_pid = 0;
}
tr.data_size = t->buffer->data_size;
tr.offsets_size = t->buffer->offsets_size;
tr.data.ptr.buffer = (void *)t->buffer->data + proc->user_buffer_offset;//用户空间地址,没复制,只是将物理地址对应的内核地址修改为对应的用户空间地址
tr.data.ptr.offsets = tr.data.ptr.buffer + ALIGN(t->buffer->data_size, sizeof(void *));
if (put_user(cmd, (uint32_t __user *)ptr))//将binder_transaction_data所对应的返回协议BR_TRANSACTION及它复制到目标线程提供的一个用户缓冲区中
return -EFAULT;
ptr += sizeof(uint32_t);
if (copy_to_user(ptr, &tr, sizeof(tr)))//复制的只是地址值
return -EFAULT;
ptr += sizeof(tr);
binder_stat_br(proc, thread, cmd);
list_del(&t->work.entry);//将binder_work结构体w,从目标线程的todo队列中删除,因为他描述的工作项已经完成
t->buffer->allow_user_free = 1;//表示binder驱动程序分配的内核缓冲区允许目标线程在用户空间发出BC_FREE_BUFFER命令协议来释放
if (cmd == BR_TRANSACTION && !(t->flags & TF_ONE_WAY)) {//binder向目标线程发送的是一个BR_TRANSACTION返回协议binder_transaction.falg的TF_ONE_WAY位为0
t->to_parent = thread->transaction_stack;//说明binder正在执行一个进程间通信请求,将binder_transaction结构体t压入目标线程thread的事务堆栈
t->to_thread = thread;
thread->transaction_stack = t;
} else {//处理的不是进程间同步请求,释放binder_transaction结构体t的内核空间
t->buffer->transaction = NULL;
kfree(t);
binder_stats.obj_deleted[BINDER_STAT_TRANSACTION]++;
}
break;
}
done:
*consumed = ptr - buffer;
//检查当线程所属的进程是否需要请求增加一个新的binder线程来处理进程间通信请求
if (proc->requested_threads + proc->ready_threads == 0 &&//空闲线程数(ready_threads)为0,binder驱动程序中正在处理请求的binder进程数(proc->requested_threads)之和为0,其实他们两个都为0,和才为0,空闲线程数为0
proc->requested_threads_started < proc->max_threads &&//binder驱动程序请求增加的binder线程数requested_threads_started 小于 预设的最大线程数
(thread->looper & (BINDER_LOOPER_STATE_REGISTERED |//当前线程已经注册成了binder线程
BINDER_LOOPER_STATE_ENTERED)) /* the user-space code fails to */
/*spawn a new thread if we leave this out */) {
proc->requested_threads++;
if (binder_debug_mask & BINDER_DEBUG_THREADS)
printk(KERN_INFO "binder: %d:%d BR_SPAWN_LOOPER\n",
proc->pid, thread->pid);
if (put_user(BR_SPAWN_LOOPER, (uint32_t __user *)buffer))//将一个返回协议代码BR_SPAWN_LOOPER,写入到用户空间缓冲区buffer中,以便进程可以创建一个新的线程加入到binder线程池中。
return -EFAULT;
}
return 0;
}
10、binder_thread_read
处理BINDER_WORK_TRANSACTION和BINDER_WORK_TRANSACTION_COMPLETE类型的工作项
service_manager.c
//等待和处理service组件的注册请求,以及其代理对象的获取请求
void binder_loop(struct binder_state *bs, binder_handler func)
{
int res;
struct binder_write_read bwr;
unsigned readbuf[32];//32*4=128字节,ServiceManager一次最多能接收128字节大小的请求
bwr.write_size = 0;
bwr.write_consumed = 0;
bwr.write_buffer = 0;
//一个线程需要通过协议BC_ENTER_LOOPER或者BC_REGISTER_LOOPER将自己注册成binder线程
//以便binder驱动程序可以将进程间通信请求发给他处理。
readbuf[0] = BC_ENTER_LOOPER;//ServiceManager主线程是主动成为一个binder线程的,因此他使用BC_ENTER_LOOPER协议将自己注册到binder驱动程序中
binder_write(bs, readbuf, sizeof(unsigned));
for (;;) {//循环不断使用IO控制命令BINDER_WRITE_READ来检查binder驱动程序是否有新的进程间通信请求需要它去处理
bwr.read_size = sizeof(readbuf);
bwr.read_consumed = 0;
bwr.read_buffer = (unsigned) readbuf;
res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);
if (res < 0) {
LOGE("binder_loop: ioctl failed (%s)\n", strerror(errno));
break;
}
res = binder_parse(bs, 0, readbuf, bwr.read_consumed, func);//如果有就交给binder_parse函数处理,否则当前线程就会在binder驱动程序中睡眠直到有新的请求到达
if (res == 0) {
LOGE("binder_loop: unexpected reply?!\n");
break;
}
if (res < 0) {
LOGE("binder_loop: io error %d %s\n", res, strerror(errno));
break;
}
}
}
11、binder_loop
int binder_parse(struct binder_state *bs, struct binder_io *bio,
uint32_t *ptr, uint32_t size, binder_handler func)
{
int r = 1;
uint32_t *end = ptr + (size / 4);
while (ptr < end) {
uint32_t cmd = *ptr++;
switch(cmd) {
case BR_TRANSACTION: {
struct binder_txn *txn = (void *) ptr;
if ((end - ptr) * sizeof(uint32_t) < sizeof(struct binder_txn)) {
LOGE("parse: txn too small!\n");
return -1;
}
binder_dump_txn(txn);
if (func) {
unsigned rdata[256/4];//4*256/4 = 256 bit
struct binder_io msg;//读取从binder驱动程序传递过来的数据
struct binder_io reply;//将将进程间通信结果保存到缓冲区rdata中,以便后面可以将它返回给binder驱动程序
int res;
bio_init(&reply, rdata, sizeof(rdata), 4);//初始化
bio_init_from_txn(&msg, txn);
res = func(bs, txn, &msg, &reply);//处理保存在msg中的BR_TRANSACTION返回协议
binder_send_reply(bs, &reply, txn->data, res);//将注册结果返回给binder驱动程序
}
ptr += sizeof(*txn) / sizeof(uint32_t);
break;
}
}
}
return r;
}
12、binder_parse
int svcmgr_handler(struct binder_state *bs,
struct binder_txn *txn,
struct binder_io *msg,
struct binder_io *reply)
{
struct svcinfo *si;
uint16_t *s;
unsigned len;
void *ptr;
uint32_t strict_policy;
// LOGI("target=%p code=%d pid=%d uid=%d\n",
// txn->target, txn->code, txn->sender_pid, txn->sender_euid);
if (txn->target != svcmgr_handle)//检查binder驱动程序传进来的目标binder本地对象是否等于ServiceManager中定义的虚拟binder本地对象scvmgr_handle
return -1;
// Equivalent to Parcel::enforceInterface(), reading the RPC
// header with the strict mode policy mask and the interface name.
// Note that we ignore the strict_policy and don't propagate it
// further (since we do no outbound RPCs anyway).
strict_policy = bio_get_uint32(msg);//检查进程间通信请求头是否合法
s = bio_get_string16(msg, &len);
if ((len != (sizeof(svcmgr_id) / 2)) ||
memcmp(svcmgr_id, s, sizeof(svcmgr_id))) {
fprintf(stderr,"invalid id %s\n", str8(s));
return -1;
}
switch(txn->code) {
case SVC_MGR_GET_SERVICE:
case SVC_MGR_CHECK_SERVICE:
s = bio_get_string16(msg, &len);
ptr = do_find_service(bs, s, len);
if (!ptr)
break;
bio_put_ref(reply, ptr);
return 0;
}
bio_put_uint32(reply, 0);//成功,将代码0写入到binder_io结构体reply中
return 0;
}
13、svcmgr_handler
int binder_parse(struct binder_state *bs, struct binder_io *bio,
uint32_t *ptr, uint32_t size, binder_handler func)
{
int r = 1;
uint32_t *end = ptr + (size / 4);
while (ptr < end) {
uint32_t cmd = *ptr++;
switch(cmd) {
case BR_TRANSACTION: {
struct binder_txn *txn = (void *) ptr;
if ((end - ptr) * sizeof(uint32_t) < sizeof(struct binder_txn)) {
LOGE("parse: txn too small!\n");
return -1;
}
binder_dump_txn(txn);
if (func) {
unsigned rdata[256/4];//4*256/4 = 256 bit
struct binder_io msg;//读取从binder驱动程序传递过来的数据
struct binder_io reply;//将将进程间通信结果保存到缓冲区rdata中,以便后面可以将它返回给binder驱动程序
int res;
bio_init(&reply, rdata, sizeof(rdata), 4);//初始化
bio_init_from_txn(&msg, txn);
res = func(bs, txn, &msg, &reply);//处理保存在msg中的BR_TRANSACTION返回协议
binder_send_reply(bs, &reply, txn->data, res);//将注册结果返回给binder驱动程序
}
ptr += sizeof(*txn) / sizeof(uint32_t);
break;
}
}
}
return r;
}
14、binder_parse
//reply包含了进程间通信结果数据 buffer_to_free用户地址空间,指向一块用于进程间通信数据的内核缓冲区
//status 是否成功处理了进程间通信请求
void binder_send_reply(struct binder_state *bs,
struct binder_io *reply,
void *buffer_to_free,
int status)
{
struct {//用来描述一个BC_FREE_BUFFER和BC_REPLY命令协议
uint32_t cmd_free;
void *buffer;//指向内核缓冲区的用户空间地址
uint32_t cmd_reply;
struct binder_txn txn;//对应于一个binder_transaction_data结构体地址
} __attribute__((packed)) data;
data.cmd_free = BC_FREE_BUFFER;//设置BC_FREE_BUFFER协议的内容
data.buffer = buffer_to_free;//进程间通信完成,返回到内核,需要释放的与用户缓冲区地址对应的内核空间地址
data.cmd_reply = BC_REPLY;//设置BC_REPLY协议的内容
data.txn.target = 0;
data.txn.cookie = 0;
data.txn.code = 0;
if (status) {//处理进程间通信请求发生错误
data.txn.flags = TF_STATUS_CODE;
data.txn.data_size = sizeof(int);
data.txn.offs_size = 0;
data.txn.data = &status;//错误代码写入内核缓冲区
data.txn.offs = 0;
} else {//成功
data.txn.flags = 0;
data.txn.data_size = reply->data - reply->data0;
data.txn.offs_size = ((char*) reply->offs) - ((char*) reply->offs0);
data.txn.data = reply->data0;//数据缓冲区
data.txn.offs = reply->offs0;//偏移数组
}
binder_write(bs, &data, sizeof(data));//发送给binder驱动程序
}
15、binder_send_reply
int binder_write(struct binder_state *bs, void *data, unsigned len)
{
struct binder_write_read bwr;
int res;
bwr.write_size = len;
bwr.write_consumed = 0;
bwr.write_buffer = (unsigned) data;//将data作为bwr的一块写缓冲区
bwr.read_size = 0;
bwr.read_consumed = 0;
bwr.read_buffer = 0;//读缓冲区设置为NULL,这样当前线程将自己注册到binder驱动程序后,就会马上返回用户空间,而不会在binder驱动程序中等待client进程的通信请求。
res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);//IO控制命令后面跟着struct binder_write_read结构体
if (res < 0) {
fprintf(stderr,"binder_write: ioctl failed (%s)\n",
strerror(errno));
}
return res;
}
16、binder_write
static long binder_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
{
int ret;
struct binder_proc *proc = filp->private_data;//获取驱动程序创建的一个binder_proc结构体
struct binder_thread *thread;
unsigned int size = _IOC_SIZE(cmd);
void __user *ubuf = (void __user *)arg;//用户空间缓冲区地址
/*printk(KERN_INFO "binder_ioctl: %d:%d %x %lx\n", proc->pid, current->pid, cmd, arg);*/
ret = wait_event_interruptible(binder_user_error_wait, binder_stop_on_user_error < 2);
if (ret)
return ret;
mutex_lock(&binder_lock);
thread = binder_get_thread(proc);//为当前线程创建一个binder_thread结构体
if (thread == NULL) {
ret = -ENOMEM;
goto err;
}
switch (cmd) {
case BINDER_WRITE_READ: {
struct binder_write_read bwr;
if (size != sizeof(struct binder_write_read)) {
ret = -EINVAL;
goto err;
}
if (copy_from_user(&bwr, ubuf, sizeof(bwr))) {//将用户空间传进来的一个binder_write_read结构体复制出来
ret = -EFAULT;
goto err;
}
if (bwr.write_size > 0) {//传入的bwr写端有数据,有传入到binder驱动程序的数据
ret = binder_thread_write(proc, thread, (void __user *)bwr.write_buffer, bwr.write_size, &bwr.write_consumed);//client进程的proc和thread,现在还处于client进程
if (ret < 0) {
bwr.read_consumed = 0;
if (copy_to_user(ubuf, &bwr, sizeof(bwr)))
ret = -EFAULT;
goto err;
}
}
if (copy_to_user(ubuf, &bwr, sizeof(bwr))) {
ret = -EFAULT;
goto err;
}
break;
}
}
ret = 0;
err:
if (thread)
thread->looper &= ~BINDER_LOOPER_STATE_NEED_RETURN;
mutex_unlock(&binder_lock);
wait_event_interruptible(binder_user_error_wait, binder_stop_on_user_error < 2);
return ret;
}
17、binder_ioctl
int
binder_thread_write(struct binder_proc *proc, struct binder_thread *thread,
void __user *buffer, int size, signed long *consumed)//buffer执行进程传递给binder驱动程序的一个binder_write_read结构体的写缓冲区
{
uint32_t cmd;
void __user *ptr = buffer + *consumed;
void __user *end = buffer + size;
while (ptr < end && thread->return_error == BR_OK) {
if (get_user(cmd, (uint32_t __user *)ptr))//读出传入的协议命令
return -EFAULT;
ptr += sizeof(uint32_t);
if (_IOC_NR(cmd) < ARRAY_SIZE(binder_stats.bc)) {
binder_stats.bc[_IOC_NR(cmd)]++;
proc->stats.bc[_IOC_NR(cmd)]++;
thread->stats.bc[_IOC_NR(cmd)]++;
}
switch (cmd) {
case BC_FREE_BUFFER: {
void __user *data_ptr;
struct binder_buffer *buffer;
if (get_user(data_ptr, (void * __user *)ptr))//得到要释放的内核缓冲区用户空间地址
return -EFAULT;
ptr += sizeof(void *);
buffer = binder_buffer_lookup(proc, data_ptr);//根据内核缓冲区用户空间地址得到对应的内核空间地址
if (buffer == NULL) {
binder_user_error("binder: %d:%d "
"BC_FREE_BUFFER u%p no match\n",
proc->pid, thread->pid, data_ptr);
break;
}
if (!buffer->allow_user_free) {
binder_user_error("binder: %d:%d "
"BC_FREE_BUFFER u%p matched "
"unreturned buffer\n",
proc->pid, thread->pid, data_ptr);
break;
}
if (buffer->transaction) {
buffer->transaction->buffer = NULL;
buffer->transaction = NULL;
}
if (buffer->async_transaction && buffer->target_node) {
BUG_ON(!buffer->target_node->has_async_transaction);
if (list_empty(&buffer->target_node->async_todo))
buffer->target_node->has_async_transaction = 0;
else
list_move_tail(buffer->target_node->async_todo.next, &thread->todo);
}
binder_transaction_buffer_release(proc, buffer, NULL);//减少binder实体对象或引用对象的引用计数
binder_free_buf(proc, buffer);//释放内核缓冲区
break;
}
case BC_TRANSACTION:
case BC_REPLY: {
struct binder_transaction_data tr;
if (copy_from_user(&tr, ptr, sizeof(tr)))//读出进程间通信数据,如果数据中有指针,只拷贝指针指向的地址,还没拷贝指针指向的内容
return -EFAULT;
ptr += sizeof(tr);
binder_transaction(proc, thread, &tr, cmd == BC_REPLY);
break;
}
}
*consumed = ptr - buffer;
}
return 0;
}
18、binder_thread_write
static void
binder_transaction(struct binder_proc *proc, struct binder_thread *thread,
struct binder_transaction_data *tr, int reply)
{
struct binder_transaction *t;
struct binder_work *tcomplete;
size_t *offp, *off_end;
struct binder_proc *target_proc;
struct binder_thread *target_thread = NULL;
struct binder_node *target_node = NULL;
struct list_head *target_list;
wait_queue_head_t *target_wait;
struct binder_transaction *in_reply_to = NULL;
struct binder_transaction_log_entry *e;
uint32_t return_error;
if (reply) {//要处理的是BC_REPLY命令还是BC_TRANSACTION
in_reply_to = thread->transaction_stack;//binder驱动程序分发一个进程间通信请求给一个线程处理时,会将一个binder_transaction结构体压入它的事务栈
if (in_reply_to == NULL) {
return_error = BR_FAILED_REPLY;
goto err_empty_call_stack;
}
binder_set_nice(in_reply_to->saved_priority);//恢复原来线程的优先级
if (in_reply_to->to_thread != thread) {
return_error = BR_FAILED_REPLY;
in_reply_to = NULL;
goto err_bad_call_stack;
}
thread->transaction_stack = in_reply_to->to_parent;//下一个需要处理的事务
target_thread = in_reply_to->from;//获得目标线程
if (target_thread == NULL) {
return_error = BR_DEAD_REPLY;
goto err_dead_binder;
}
if (target_thread->transaction_stack != in_reply_to) {
return_error = BR_FAILED_REPLY;
in_reply_to = NULL;
target_thread = NULL;
goto err_dead_binder;
}
target_proc = target_thread->proc;
} else {//BC_TRANSACTION
}
if (target_thread) {//有目标线程,指向目标线程
e->to_thread = target_thread->pid;
target_list = &target_thread->todo;
target_wait = &target_thread->wait;
} else {//指向目标进程
target_list = &target_proc->todo;
target_wait = &target_proc->wait;
}
e->to_proc = target_proc->pid;
/* TODO: reuse incoming transaction for reply */
t = kzalloc(sizeof(*t), GFP_KERNEL);//分配一个binder_transaction结构体
if (t == NULL) {
return_error = BR_FAILED_REPLY;
goto err_alloc_t_failed;
}
binder_stats.obj_created[BINDER_STAT_TRANSACTION]++;
tcomplete = kzalloc(sizeof(*tcomplete), GFP_KERNEL);//binder_work
if (tcomplete == NULL) {
return_error = BR_FAILED_REPLY;
goto err_alloc_tcomplete_failed;
}
binder_stats.obj_created[BINDER_STAT_TRANSACTION_COMPLETE]++;
t->debug_id = ++binder_last_id;
e->debug_id = t->debug_id;
if (!reply && !(tr->flags & TF_ONE_WAY))//初始化binder_transaction
t->from = thread;//from指向源线程,client线程以便以便目标线程或进程处理完该进程间通信请求后,能够找回发出该请求的线程
else
t->from = NULL;
t->sender_euid = proc->tsk->cred->euid;
t->to_proc = target_proc;
t->to_thread = target_thread;
t->code = tr->code;
t->flags = tr->flags;
t->priority = task_nice(current);
t->buffer = binder_alloc_buf(target_proc, tr->data_size,
tr->offsets_size, !reply && (t->flags & TF_ONE_WAY));//分配内核缓冲区,以便可以将进程间通信数据复制到里面
if (t->buffer == NULL) {
return_error = BR_FAILED_REPLY;
goto err_binder_alloc_buf_failed;
}
t->buffer->allow_user_free = 0;
t->buffer->debug_id = t->debug_id;
t->buffer->transaction = t;
t->buffer->target_node = target_node;
if (target_node)
binder_inc_node(target_node, 1, 0, NULL);//增加目标实体对象的强引用
//(((tr->data_size)+((typeof(tr->data_size))(sizeof(void *))-1))&~((typeof(tr->data_size))(sizeof(void *))-1))
offp = (size_t *)(t->buffer->data + ALIGN(tr->data_size, sizeof(void *)));//偏移数组起始位置
if (copy_from_user(t->buffer->data, tr->data.ptr.buffer, tr->data_size)) {//将client数据缓冲区的数据复制到binder_transaction的内核缓冲区中
return_error = BR_FAILED_REPLY;
goto err_copy_data_failed;
}
if (copy_from_user(offp, tr->data.ptr.offsets, tr->offsets_size)) {//将client偏移数组内容复制到binder_transaction内核缓冲区中
return_error = BR_FAILED_REPLY;
goto err_copy_data_failed;
}
if (!IS_ALIGNED(tr->offsets_size, sizeof(size_t))) {
return_error = BR_FAILED_REPLY;
goto err_bad_offset;
}
off_end = (void *)offp + tr->offsets_size;
for (; offp < off_end; offp++) {//遍历进程间通信数据中的binder对象
struct flat_binder_object *fp;
if (*offp > t->buffer->data_size - sizeof(*fp) ||
t->buffer->data_size < sizeof(*fp) ||
!IS_ALIGNED(*offp, sizeof(void *))) {
return_error = BR_FAILED_REPLY;
goto err_bad_offset;
}
fp = (struct flat_binder_object *)(t->buffer->data + *offp);
switch (fp->type) {
case BINDER_TYPE_HANDLE:
case BINDER_TYPE_WEAK_HANDLE: {
struct binder_ref *ref = binder_get_ref(proc, fp->handle);
if (ref == NULL) {
return_error = BR_FAILED_REPLY;
goto err_binder_get_ref_failed;
}
if (ref->node->proc == target_proc) {
} else {
struct binder_ref *new_ref;
new_ref = binder_get_ref_for_node(target_proc, ref->node);//查找FregClient进程中是否一个引用了FregService实体对象的binder引用对象
if (new_ref == NULL) {
return_error = BR_FAILED_REPLY;
goto err_binder_get_ref_for_node_failed;
}
fp->handle = new_ref->desc;
binder_inc_ref(new_ref, fp->type == BINDER_TYPE_HANDLE, NULL);
}
} break;
}
if (reply) {
BUG_ON(t->buffer->async_transaction != 0);
binder_pop_transaction(target_thread, in_reply_to);//从目标线程的事务堆栈中删除binder_transaction,因为in_reply_to描述的事务已经处理完
} else if (!(t->flags & TF_ONE_WAY)) {//如果源线程正在处理的是一个同步的进程间通信请求
} else {
}
t->work.type = BINDER_WORK_TRANSACTION;//将事务中的工作项设置为BINDER_WORK_TRANSACTION类型
list_add_tail(&t->work.entry, target_list);//添加到目标进程或线程的todo队列
tcomplete->type = BINDER_WORK_TRANSACTION_COMPLETE;//将工作项tcomplete设置为BINDER_WORK_TRANSACTION_COMPLETE类型
list_add_tail(&tcomplete->entry, &thread->todo);//添加到源线程的todo队列,表示transaction已完成
if (target_wait)
wake_up_interruptible(target_wait);
return;
}
19、binder_transaction
static int
binder_thread_read(struct binder_proc *proc, struct binder_thread *thread,
void __user *buffer, int size, signed long *consumed, int non_block)
{
void __user *ptr = buffer + *consumed;
void __user *end = buffer + size;
int ret = 0;
int wait_for_proc_work;
if (*consumed == 0) {
if (put_user(BR_NOOP, (uint32_t __user *)ptr))
return -EFAULT;
ptr += sizeof(uint32_t);
}
//如果一个线程的事务栈transaction_stack不为NULL,就表示它正在等待其他线程完成另一个事务;
//如果线程的todo队列不为空,说明该线程有待处理的工作项;
//一个线程只有在线程事务栈为NULL和todo队列为空的情况下才会去处理所属进程todo队列中的工作项
retry:
wait_for_proc_work = thread->transaction_stack == NULL && list_empty(&thread->todo);//判断当前线程事务栈和工作项队列todo是否需要处理
if (thread->return_error != BR_OK && ptr < end) {
if (thread->return_error2 != BR_OK) {
if (put_user(thread->return_error2, (uint32_t __user *)ptr))
return -EFAULT;
ptr += sizeof(uint32_t);
if (ptr == end)
goto done;
thread->return_error2 = BR_OK;
}
if (put_user(thread->return_error, (uint32_t __user *)ptr))
return -EFAULT;
ptr += sizeof(uint32_t);
thread->return_error = BR_OK;
goto done;
}
thread->looper |= BINDER_LOOPER_STATE_WAITING;//设置当前线程为BINDER_LOOPER_STATE_WAITING,表示当前线程正处于空闲状态
if (wait_for_proc_work)
proc->ready_threads++;//当前线程所属的进程多了一个空闲的binder线程
mutex_unlock(&binder_lock);
if (wait_for_proc_work) {
if (!(thread->looper & (BINDER_LOOPER_STATE_REGISTERED |
BINDER_LOOPER_STATE_ENTERED))) {
wait_event_interruptible(binder_user_error_wait, binder_stop_on_user_error < 2);
}
binder_set_nice(proc->default_priority);//将当前线程的优先级设置为所属进程的优先级
//non_block表示当前线程是否以非阻塞的形式打开设备文件/dev/binder,如果是就不能在binder驱动程序中睡眠,
//即,线程todo队列为空时,线程不可以进入睡眠状态去等待新的工作项
if (non_block) {//不可阻塞
if (!binder_has_proc_work(proc, thread))//判断一个进程是否有未处理的工作项,没有,直接返回
ret = -EAGAIN;
} else//可阻塞,当前线程没有新的工作项,就会睡在proc->wait(进程的等待队列)中,或自己的一个等待队列wait中
ret = wait_event_interruptible_exclusive(proc->wait, binder_has_proc_work(proc, thread));//等到所属进程有新的工作项
} else {
if (non_block) {
if (!binder_has_thread_work(thread))
ret = -EAGAIN;
} else
ret = wait_event_interruptible(thread->wait, binder_has_thread_work(thread));
}
mutex_lock(&binder_lock);//被唤醒
if (wait_for_proc_work)
proc->ready_threads--;//空闲线程-1
thread->looper &= ~BINDER_LOOPER_STATE_WAITING;//当前线程取消空闲状态
if (ret)
return ret;
while (1) {
uint32_t cmd;
struct binder_transaction_data tr;
struct binder_work *w;
struct binder_transaction *t = NULL;
if (!list_empty(&thread->todo))//当前线程检查自己的todo队列有没有新的工作项
w = list_first_entry(&thread->todo, struct binder_work, entry);
else if (!list_empty(&proc->todo) && wait_for_proc_work)//线程所在的宿主进程有没有新的工作项
w = list_first_entry(&proc->todo, struct binder_work, entry);
else {
if (ptr - buffer == 4 && !(thread->looper & BINDER_LOOPER_STATE_NEED_RETURN)) /* no data added */
goto retry;
break;
}
if (end - ptr < sizeof(tr) + 4)
break;
switch (w->type) {
case BINDER_WORK_TRANSACTION_COMPLETE: {
cmd = BR_TRANSACTION_COMPLETE;
if (put_user(cmd, (uint32_t __user *)ptr))//将BR_TRANSACTION_COMPLETE写入用户空间提供的缓冲区中
return -EFAULT;
ptr += sizeof(uint32_t);
binder_stat_br(proc, thread, cmd);
list_del(&w->entry);//移除当前工作项
kfree(w);
binder_stats.obj_deleted[BINDER_STAT_TRANSACTION_COMPLETE]++;
} break;
}
if (!t)
continue;
}
return 0;
}
20、binder_thread_read
static int
binder_thread_read(struct binder_proc *proc, struct binder_thread *thread,
void __user *buffer, int size, signed long *consumed, int non_block)
{
void __user *ptr = buffer + *consumed;
void __user *end = buffer + size;
int ret = 0;
int wait_for_proc_work;
if (*consumed == 0) {
if (put_user(BR_NOOP, (uint32_t __user *)ptr))
return -EFAULT;
ptr += sizeof(uint32_t);
}
//如果一个线程的事务栈transaction_stack不为NULL,就表示它正在等待其他线程完成另一个事务;
//如果线程的todo队列不为空,说明该线程有待处理的工作项;
//一个线程只有在线程事务栈为NULL和todo队列为空的情况下才会去处理所属进程todo队列中的工作项
retry:
wait_for_proc_work = thread->transaction_stack == NULL && list_empty(&thread->todo);//判断当前线程事务栈和工作项队列todo是否需要处理
if (thread->return_error != BR_OK && ptr < end) {
if (thread->return_error2 != BR_OK) {
if (put_user(thread->return_error2, (uint32_t __user *)ptr))
return -EFAULT;
ptr += sizeof(uint32_t);
if (ptr == end)
goto done;
thread->return_error2 = BR_OK;
}
if (put_user(thread->return_error, (uint32_t __user *)ptr))
return -EFAULT;
ptr += sizeof(uint32_t);
thread->return_error = BR_OK;
goto done;
}
thread->looper |= BINDER_LOOPER_STATE_WAITING;//设置当前线程为BINDER_LOOPER_STATE_WAITING,表示当前线程正处于空闲状态
if (wait_for_proc_work)
proc->ready_threads++;//当前线程所属的进程多了一个空闲的binder线程
mutex_unlock(&binder_lock);
if (wait_for_proc_work) {
if (!(thread->looper & (BINDER_LOOPER_STATE_REGISTERED |
BINDER_LOOPER_STATE_ENTERED))) {
wait_event_interruptible(binder_user_error_wait, binder_stop_on_user_error < 2);
}
binder_set_nice(proc->default_priority);//将当前线程的优先级设置为所属进程的优先级
//non_block表示当前线程是否以非阻塞的形式打开设备文件/dev/binder,如果是就不能在binder驱动程序中睡眠,
//即,线程todo队列为空时,线程不可以进入睡眠状态去等待新的工作项
if (non_block) {//不可阻塞
if (!binder_has_proc_work(proc, thread))//判断一个进程是否有未处理的工作项,没有,直接返回
ret = -EAGAIN;
} else//可阻塞,当前线程没有新的工作项,就会睡在proc->wait(进程的等待队列)中,或自己的一个等待队列wait中
ret = wait_event_interruptible_exclusive(proc->wait, binder_has_proc_work(proc, thread));//等到所属进程有新的工作项
} else {
if (non_block) {
if (!binder_has_thread_work(thread))
ret = -EAGAIN;
} else
ret = wait_event_interruptible(thread->wait, binder_has_thread_work(thread));
}
mutex_lock(&binder_lock);//被唤醒
if (wait_for_proc_work)
proc->ready_threads--;//空闲线程-1
thread->looper &= ~BINDER_LOOPER_STATE_WAITING;//当前线程取消空闲状态
if (ret)
return ret;
while (1) {
uint32_t cmd;
struct binder_transaction_data tr;
struct binder_work *w;
struct binder_transaction *t = NULL;
if (!list_empty(&thread->todo))//当前线程检查自己的todo队列有没有新的工作项
w = list_first_entry(&thread->todo, struct binder_work, entry);
else if (!list_empty(&proc->todo) && wait_for_proc_work)//线程所在的宿主进程有没有新的工作项
w = list_first_entry(&proc->todo, struct binder_work, entry);
else {
if (ptr - buffer == 4 && !(thread->looper & BINDER_LOOPER_STATE_NEED_RETURN)) /* no data added */
goto retry;
break;
}
if (end - ptr < sizeof(tr) + 4)
break;
switch (w->type) {
case BINDER_WORK_TRANSACTION: {
t = container_of(w, struct binder_transaction, work);
} break;
}
if (!t)
continue;
BUG_ON(t->buffer == NULL);
if (t->buffer->target_node) {//设置binder_transaction_data 进程间通信数据
} else {//当一个server线程将一个进程间通信数据返回给client线程时,是不需要在进程间通信数据中指定一个目标binder实体对象的
tr.target.ptr = NULL;
tr.cookie = NULL;
cmd = BR_REPLY;
}
tr.code = t->code;
tr.flags = t->flags;
tr.sender_euid = t->sender_euid;
if (t->from) {
struct task_struct *sender = t->from->proc->tsk;
tr.sender_pid = task_tgid_nr_ns(sender, current->nsproxy->pid_ns);
} else {
tr.sender_pid = 0;
}
tr.data_size = t->buffer->data_size;
tr.offsets_size = t->buffer->offsets_size;
tr.data.ptr.buffer = (void *)t->buffer->data + proc->user_buffer_offset;//用户空间地址,没复制,只是将物理地址对应的内核地址修改为对应的用户空间地址
tr.data.ptr.offsets = tr.data.ptr.buffer + ALIGN(t->buffer->data_size, sizeof(void *));
if (put_user(cmd, (uint32_t __user *)ptr))//将binder_transaction_data所对应的返回协议BR_TRANSACTION及它复制到目标线程提供的一个用户缓冲区中
return -EFAULT;
ptr += sizeof(uint32_t);
if (copy_to_user(ptr, &tr, sizeof(tr)))//复制的只是地址值
return -EFAULT;
ptr += sizeof(tr);
binder_stat_br(proc, thread, cmd);
list_del(&t->work.entry);//将binder_work结构体w,从目标线程的todo队列中删除,因为他描述的工作项已经完成
t->buffer->allow_user_free = 1;//表示binder驱动程序分配的内核缓冲区允许目标线程在用户空间发出BC_FREE_BUFFER命令协议来释放
if (cmd == BR_TRANSACTION && !(t->flags & TF_ONE_WAY)) {//binder向目标线程发送的是一个BR_TRANSACTION返回协议binder_transaction.falg的TF_ONE_WAY位为0
t->to_parent = thread->transaction_stack;//说明binder正在执行一个进程间通信请求,将binder_transaction结构体t压入目标线程thread的事务堆栈
t->to_thread = thread;
thread->transaction_stack = t;
} else {//处理的不是进程间同步请求,释放binder_transaction结构体t的内核空间
t->buffer->transaction = NULL;
kfree(t);
binder_stats.obj_deleted[BINDER_STAT_TRANSACTION]++;
}
break;
}
done:
*consumed = ptr - buffer;
//检查当线程所属的进程是否需要请求增加一个新的binder线程来处理进程间通信请求
if (proc->requested_threads + proc->ready_threads == 0 &&//空闲线程数(ready_threads)为0,binder驱动程序中正在处理请求的binder进程数(proc->requested_threads)之和为0,其实他们两个都为0,和才为0,空闲线程数为0
proc->requested_threads_started < proc->max_threads &&//binder驱动程序请求增加的binder线程数requested_threads_started 小于 预设的最大线程数
(thread->looper & (BINDER_LOOPER_STATE_REGISTERED |//当前线程已经注册成了binder线程
BINDER_LOOPER_STATE_ENTERED)) /* the user-space code fails to */
/*spawn a new thread if we leave this out */) {
proc->requested_threads++;
if (put_user(BR_SPAWN_LOOPER, (uint32_t __user *)buffer))//将一个返回协议代码BR_SPAWN_LOOPER,写入到用户空间缓冲区buffer中,以便进程可以创建一个新的线程加入到binder线程池中。
return -EFAULT;
}
return 0;
}
21、binder_thread_read
status_t IPCThreadState::talkWithDriver(bool doReceive)
{
LOG_ASSERT(mProcess->mDriverFD >= 0, "Binder driver is not opened");
binder_write_read bwr;//使用BINDER_WRITE_READ IO控制命令,定义binder_write_read结构体来指定读端和写端
// Is the read buffer empty?
const bool needRead = mIn.dataPosition() >= mIn.dataSize();//返回协议缓冲区mIn的返回协议已经处理完成
// We don't want to write anything if we are still reading
// from data left in the input buffer and the caller
// has requested to read the next data.
const size_t outAvail = (!doReceive || needRead) ? mOut.dataSize() : 0;//doReceive表示是否想要接收binder驱动程序发送给进程的返回协议,needRead如果为false表示mIn中的返回协议还没处理完,这是再往写端写数据,也没用,读端mIn处理不了
bwr.write_size = outAvail;//写端缓冲区和读端缓冲区的大小分别为0和大于0,binder驱动程序不会处理进程发送给他的命令协议,只会向该进程发送返回协议,这样进程就达到了只接受返回协议的结果
bwr.write_buffer = (long unsigned int)mOut.data();
// This is what we'll read.
//doReceive如果为true表示想要接收binder的返回协议,
//当然要能处理读端数据,返回协议缓冲区mIn中的数据也要处理完,否则往读端缓冲区写数据也处理不了,
//所以如果mIn中的返回协议处理完了needRead为true,这时就可以设置读端缓冲区大小了
if (doReceive && needRead) {
bwr.read_size = mIn.dataCapacity();
bwr.read_buffer = (long unsigned int)mIn.data();
} else {
bwr.read_size = 0;//
}
// Return immediately if there is nothing to do.
if ((bwr.write_size == 0) && (bwr.read_size == 0)) return NO_ERROR;//判断写端和读端的缓冲区大小是否都为0,如果是就不用进入binder驱动程序了,因为没有数据传入binder程序,也不需要binder程序返回结果
bwr.write_consumed = 0;
bwr.read_consumed = 0;
status_t err;
do {
if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0)//while循环使用IO控制命令BINDER_WRITE_READ与binder驱动程序交互
err = NO_ERROR;
else
err = -errno;
} while (err == -EINTR);
if (err >= NO_ERROR) {
if (bwr.write_consumed > 0) {//将binder驱动程序已经处理命令协议从mOut中移除
if (bwr.write_consumed < (ssize_t)mOut.dataSize())
mOut.remove(0, bwr.write_consumed);
else
mOut.setDataSize(0);
}
if (bwr.read_consumed > 0) {//将冲binder驱动程序中读取出来的返回协议保存在mIn中
mIn.setDataSize(bwr.read_consumed);
mIn.setDataPosition(0);
}
return NO_ERROR;
}
return err;
}
22、talkWithDriver
status_t IPCThreadState::waitForResponse(Parcel *reply, status_t *acquireResult)
{
int32_t cmd;
int32_t err;
while (1) {
if ((err=talkWithDriver()) < NO_ERROR) break;
err = mIn.errorCheck();
if (err < NO_ERROR) break;
if (mIn.dataAvail() == 0) continue;
cmd = mIn.readInt32();//读出返回协议代码
switch (cmd) {
case BR_REPLY:
{
binder_transaction_data tr;
err = mIn.read(&tr, sizeof(tr));
LOG_ASSERT(err == NO_ERROR, "Not enough command data for brREPLY");
if (err != NO_ERROR) goto finish;
if (reply) {
if ((tr.flags & TF_STATUS_CODE) == 0) {//当前线程所发出的进程间通信请求被成功处理了
reply->ipcSetDataReference(
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
tr.data_size,
reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(size_t),
freeBuffer, this);
} else {
err = *static_cast<const status_t*>(tr.data.ptr.buffer);
freeBuffer(NULL,
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
tr.data_size,
reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(size_t), this);
}
} else {
freeBuffer(NULL,
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
tr.data_size,
reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(size_t), this);
continue;
}
}
goto finish;
}
}
return err;
}
23、waitForResponse
status_t IPCThreadState::transact(int32_t handle,
uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags)
{
status_t err = data.errorCheck();//进程间通信数据data是否有问题
flags |= TF_ACCEPT_FDS;//表示server进程在返回结果携带文件描述符
if (err == NO_ERROR) {//没有问题
err = writeTransactionData(BC_TRANSACTION, flags, handle, code, data, NULL);//将data写入到binder_transaction_data结构体中,还没发送到binder驱动程序
}
if (err != NO_ERROR) {
if (reply) reply->setError(err);
return (mLastError = err);
}
if ((flags & TF_ONE_WAY) == 0) {//判断是不是同步请求
if (reply) {//是否有数据返回
err = waitForResponse(reply);//向驱动程序发送一个BC_TRANSACTION命令协议
} else {
Parcel fakeReply;
err = waitForResponse(&fakeReply);
}
} else {
err = waitForResponse(NULL, NULL);
}
return err;
}
24、transact
//transact函数将mHandler,以及进程间通信数据发送给Binder驱动程序,这样Binder驱动程序就能通过这个句柄值找到对应的Binder引用对象,
//进而找到Binder实体对象,最后就可以将进程间通信数据发送给service组件
status_t BpBinder::transact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)//data进程间通信数据,falg默认为0,表示这是一个同步请求
{
// Once a binder has died, it will never come back to life.
if (mAlive) {
status_t status = IPCThreadState::self()->transact(
mHandle, code, data, reply, flags);
if (status == DEAD_OBJECT) mAlive = 0;
return status;
}
return DEAD_OBJECT;
}
25、transact
/*ServiceManager代理对象的成员函数checkService实现的是一个标准的binder进程间通信过程,它可以划分为五步
1.FregClient进程将进程间通信数据,即Service组件FregService的代理对象的名称,封装到Parcel对象中;
2.FregClient进程向binder驱动程序发送BC_TRANSACTION命令,binder驱动程序根据协议内容找到ServiceManager进程后,
就会向FregClient进程发送一个BR_TRANSACTION_COMPLETE返回协议,表示它的进程间通信请求已被binder驱动程序接受。
FregClient进程在接受到BR_TRANSACTION_COMPLETE返回协议,并且对它进行处理后,就会再次进入binder驱动程序中去等待
ServiceManager进程将它要获取的binder代理对象的句柄值返回回来。
3.binder驱动程序在向FregClient进程发送BR_TRANSACTION_COMPLETE返回协议的同时,也会向ServiceManager进程发送BR_TRANSACTION
返回协议,请求ServiceManager进程执行一个CHECK_SERVICE_TRANSACTION操作。
4.ServiceManager进程在执行完FregClient进程请求的CHECK_SERVICE_TRANSACTION操作后,就会向binder驱动程序发送一个BC_REPLY命令协议,
协议包含Service组件FregService的信息。binder驱动程序就会根据FregService的信息为FregClient进程创建一个binder引用对象,
接着就会向ServiceManager进程发送一个BR_TRANSACTION_COMPLETE返回协议,表示它返回的FregService信息已经收到。ServiceManager进程
收到BR_TRANSACTION_COMPLETE返回协议,并对它处理后,一次进程间通信过程就结束了,接着它再次进入binder驱动程序,等待下一次进程间通信请求。
5.binder驱动程序在向ServiceManager进程发送BR_TRANSACTION_COMPLETE返回协议的同时,也向FregClient进程发送一个BR_REPLY返回协议,
协议中包含了前面创建的一个binder引用对象的句柄值,这时候FregClient进程就可以通过这个句柄值来创建一个binder代理对象。*/
virtual sp<IBinder> checkService( const String16& name) const
{
Parcel data, reply;
data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
data.writeString16(name);
remote()->transact(CHECK_SERVICE_TRANSACTION, data, &reply);//通过句柄值为0的binder代理对象与ServiceManager进行通信
return reply.readStrongBinder();
}
26、checkService
virtual sp<IBinder> getService(const String16& name) const
{
unsigned n;
for (n = 0; n < 5; n++){//最多尝试5次获取名称为name的Service组件代理对象
sp<IBinder> svc = checkService(name);
if (svc != NULL) return svc;
LOGI("Waiting for service %s...\n", String8(name).string());
sleep(1);//获取失败,睡1毫秒,重试
}
return NULL;
}
27、getService
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